Vague Patch Notes: The late-game paradox in MMORPGs
I’ve been going back through a bunch of my older games lately, finishing titles I hadn’t before, giving a second look to games I beat ages ago. For example, I’ve been told time and again…
I’ve been going back through a bunch of my older games lately, finishing titles I hadn’t before, giving a second look to games I beat ages ago. For example, I’ve been told time and again…
I have to admit that when I sat down this morning to analyze the Pearl Abyss Q1 financial call, I was surprised… because there is no call. For the first time that I can recall,…
Technically speaking, the latest patch for cozy MMO Spirit Crossing isn’t called the Big Housing Update; it’s called version 15.0. That said, housing features are indeed a major part of the patch itself. Also the patch notes…
Would you like to see your Throne and Liberty character grow cumulatively? Then you’re in luck because “cumulative growth content” has officially arrived with the MMORPG’s latest patch, which is a catch-all term for a system that…
Because we need more big drops and developments in the month of May, Hytale is throwing its voxel hat into the ring with Update 5, now dated for a May 26th release. This is a…
NCsoft turned in one hell of a Q1 financial report this week, and a large chunk of it comes from MMORPGs. Unsurprisingly, kind of a lot of the company’s current success comes from Aion 2,…
The date is set, the axes are sharpened, and the epic 70-pound shoulders carved from entire tree trunks of wood. June 2nd approaches, and when it arrives, so shall WoW Classic’s famous Siege of Orgrimmar…
When Amazon took a sledgehammer to its gaming division last fall, killing multiple games and maintenance-moding MMORPG New World, there was considerable consternation over the fate of the company’s other MMORPGs. Our sources had confirmed…
This one might seem a little weird, so bear with me, but I was thinking about Star Wars: The Old Republic’s expansions the other day. They’re called expansions, anyway, but in my mind they’re much more like…
Star Wars: Fate of the Old Republic won't be another bloated single-player game that takes over half a decade to develop, game director Casey Hudson has insisted. Via an interview with Bloomberg, we learned a…