Massively Overthinking: How do you stop MMOs from feeling like (or becoming) a part-time job?

Massively Overthinking: How do you stop MMOs from feeling like (or becoming) a part-time job?

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In last week’s Choose My Adventure, MOP’s Chris penned a perfect paragraph summing up the paradox of MMORPGs – it doesn’t even matter what game he was talking about. “And yet I started to get the sensation that the progression slope was turning upwards into a much steeper curve, as if I were nearing the […]

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